Skip to content

Example for bitmap fixture

This topic describes the bitmap fixtures on an example.

This example requires a few basic functions, like storing cues, create presets, and assign effects. If you are not familiar with these functions, read the manual for these functions first.

Initial situation:
A stage with many fixtures. The task is to create a pan tilt effect for these fixtures.

Stage view

Requirement:

Important

Position presets have to have the values of pan tilt, since the values X, Y and Z are not supported.

  1. Select all the fixtures in the fixture sheet for the pan tilt effect, press At 100 Please, and then Store and press the executor.
  2. Draw a rectangle around the fixtures in the layout. The Edit Layout Element pop-up opens. Tap under Visualization Bitmap.
  3. Import an image, which only displays a white bar, in the image pool.

Image white bar

!!! warning "Important"

   **Note:**  
   It is possible to use predefined images and videos also. For more information on how to import predefined images and videos see [Import an image](image_import.md).
  1. Create two position presets in the position preset pool, the first with the lowest pan 0 and tilt 30, the second position preset with pan 0 and tilt -5.
  2. Program the bitmap fixture in the programmer with the following values:
  3. Dimmer: 100
  4. Images: The white bar image from the image pool, e.g., 15.
  5. Output: The layout including the bitmap fixture visualization, e.g., Layout 1.
  6. Mode: Position Preset
  7. VP1: Select position preset with low value
  8. VP2: Select position preset with high value
  9. Tap in the encoder bar effect layer, tap VPos (= Video Position) in the fixture sheet, turn the encoder for the x value and select Ramp Plus 10.
  10. To store a sequence with the bitmap fixture, press Store and then another executor button than before.
  11. Start both playbacks.

You have a pan tilt effect by using the bitmap fixture.

Stage view with running bitmap fixture


Source: key_bitmapfixture_example.html (grandMA2 manual v3.9)